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Comment: Corrected several incorrect attribute datatypes.

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Element Name

Data Type

Description

textureCheckmarkNoFocus

IntegerString

The filename containing the not checked texture

textureCheckmark

String

The filename containing the checked texture

MarkWidth

StringInteger

The width of the checkmark texture

MarkHeight

StringInteger

The height of the checkmark texture

font

String

The font to use to display the checkmark text label

textcolor

Long

The color of the text. Defaults to 0xFFFFFFFF

label

String

The label text, property or a number that corresponds to an id in the strings.xml file

disabledcolor

Long

The color of the text when the checkmark is disabled (defaults to 0xFF606060)

align

String

Align the text in the checkmark left or right

shadow

Boolean

Should a shadowed text be drawn or not (defaults to false)

onclick

String

[Since 1.3] Executes a MediaPortal skin function when the button is clicked.  See Skin Settings for more information.

selected

Boolean

[Since 1.3] Sets the value of the control.  Useful when used in conjunction with Skin Settings

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Element Name

Data Type

Description

id

Integer

The id of the control. The id will couple the skin file to the code, so if we later on want to check that a user pressed a button, the id will be required and must be unique. For controls that will never be referenced in the code it is safe to set it to "1"

description

String

An optional description of the control for your reference

type

String

The type of the control, for instance "button", "label", "textbox" and all other controls.

posX

Integer

The X-position on the window for this control

posY

Integer

The Y-position on the window for this control

width

Integer

The width of this control

height

Integer

The height of this control

onleft

Integer

The control id to move the focus to when the user moves left. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

onright

Integer

The control id to move the focus to when the user moves right. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

onup

Integer

The control id to move the focus to when the user moves up. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

ondown

Integer

The control id to move the focus to when the user moves down. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

colordiffuse

Long

Allows you to mix a color & a graphics texture. E.g. If you have a graphics texture like a blue button you can mix it with a yellow color diffuse and the end result will be green. Defaults to 0xFFFFFFFF

dimColor

IntegerLong

Color for a control when it is not focussed. Defaults to half transparent (0x60ffffff)

onfocus

String

[Since 1.3] Executes a MediaPortal skin function when the control gains focus.  See Skin Settings for more information.

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