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Description
A button in MediaPortal.
Changelog
Change | Date | Version |
---|---|---|
2010/10/10 | 1.0.1 to 1.1.0 | |
2010/10/05 | 1.1.0 to 1.2.0 | |
2010/10/05 | 1.1.0 to 1.2.0 | |
2010/11/14 | 1.1.0 to 1.2.0 | |
2014/01/28 | 1.6.0 to 1.7.0 | |
2010/10/05 | 1.1.0 to 1.2.0 | |
2011/12/17 | 1.2.0 to 1.3.0 | |
2010/10/10 | 1.0.1 to 1.1.0 | |
2013/01/27 | 1.2.0 to 1.3.0 | |
2010/10/10 | 1.0.1 to 1.1.0 | |
Tags
GUIButtonControl (button)
Element Name | Data Type | Description |
---|---|---|
textureFocus [border, position, textureRepeat, textureRotate, texture, colorKey, corners, cornerRotate, mask, tileFill] | String | The texture to display when the button has the focus/is selected |
border | String | With this feature you have the ability to add borders composed from textures that you identify. See Borders for a more detailled description. |
position | BorderPosition | Specifies the position of the border relative to the image or control rectangle edges. Valid values are OutsideImage, InsideImage, CenterImage, OutsideControl, InsideControl, CenterControl. The default value is "OutsideImage". Example: <border position="CenterControl">10</border> |
textureRepeat | Boolean | |
textureRotate | Boolean | |
texture | String | |
colorKey | Long | |
corners | Boolean | |
cornerRotate | Boolean | |
mask | String | Allows to specify a mask that defines the areas of the images that are drawn to screen. See Image Masks for more information on how to use image masks in MediaPortal. |
tileFill | Boolean | |
textureNoFocus [border, position, textureRepeat, textureRotate, texture, colorKey, corners, cornerRotate, mask, tileFill] | String | The texture to display when the button does not have the focus/is not selected |
border | String | With this feature you have the ability to add borders composed from textures that you identify. See Borders for a more detailled description. |
position | BorderPosition | Specifies the position of the border relative to the image or control rectangle edges. Valid values are OutsideImage, InsideImage, CenterImage, OutsideControl, InsideControl, CenterControl. The default value is "OutsideImage". See Borders for a more detailled description. |
textureRepeat | Boolean | Specifies whether the texture used for the border should repeat or stretch inside each of the four rectangles that compose the overall border. The default value is "no". Example: <border textureRepeat="yes">10</border> |
textureRotate | Boolean | |
texture | String | |
colorKey | Long | |
corners | Boolean | |
cornerRotate | Boolean | |
mask | String | Allows to specify a mask that defines the areas of the images that are drawn to screen. See this section for more information on how to use image masks in MediaPortal. |
tileFill | Boolean | Will tile a texture to the rectangle rather than stretch it |
font | String | The font to use to display the button text. |
label | String | The button text, property or a number that corresponds to an id in the strings.xml file. |
textcolor | Long | The color of the text when the button has the focus/is selected |
textcolorNoFocus | Long | The color of the text when the button is not selected |
disabledcolor | Long | The color of the text when the button is disabled |
hyperlink [history] | String | The id of the xml skin page that MP will load when the button is pushed. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
history | Boolean | Defines if the opened window will be stored in the history. See History for more information. |
hyperlinkParameter | String | A String that is sent to the plugin specified in hyperlink as a parameter on startup. This feature allows plugins to be started depending on what the user or skin defines. |
action | Integer | The prefefined event to execute when the button is pushed. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
script | String | Unknown |
textXOff [hasMargin] | Integer | The number of pixels the text label is offset from the left edge of the button image |
hasMargin | Boolean | [Since 1.3] If true, textXOff is used to provide horizontal space before and after the button label. |
textYOff | Integer | The number of pixels the text label is offset from the top edge of the button image. |
textpadding | Integer | [Since 1.3] provides "space" inside the label text to prevent overlap with graphics that follow on the right. |
textalign | Alignment | Align the text in the button "left", "right" or "center" |
textvalign | VAlignment | Vertical align of the text "top", "middle", "bottom" |
application | String | The application to launch when the button is pushed. The application working directory is set to the executable directory and run hidden. MediaPortal does not wait for the application to exit. |
arguments | String | The arguments passed to the application being launched |
hover [border, position, textureRepeat, textureRotate, texture, colorKey, corners, cornerRotate, mask, tileFill] | String | The image to display when the button has the focus |
border | String | With this feature you have the ability to add borders composed from textures that you identify. See Borders for a more detailled description. |
position | BorderPosition | Specifies the position of the border relative to the image or control rectangle edges. Valid values are OutsideImage, InsideImage, CenterImage, OutsideControl, InsideControl, CenterControl. The default value is "OutsideImage". See Borders for a more detailled description. |
textureRepeat | Boolean | Specifies whether the texture used for the border should repeat or stretch inside each of the four rectangles that compose the overall border. The default value is "no". Example: <border textureRepeat="yes">10</border> |
textureRotate | Boolean | Specifies whether or not the texture used for the border should be rotated for each of the border rectangles. If the texture should rotate then the texture will be rotated 90 deg for the right border rectangle, 180 deg for the bottom, and 270 deg for the left. The default value is "no". Example: <border textureRotate="yes">10</border> |
texture | String | Specifies the tetxure filename for the border rectangles. A single file is used for all four of the border rectangles. Based on the value of textureRepeat, the entire texture extent is either stretched (scaled up/down) to fill the border rectangles or is scaled (up/down) to fit inside the border rectangle at its native aspect ratio and repeatedly drawn until the border rectangle is filled. The default value is "image_border.png". This texture file must exist in the skin media directory otherwise no border will be drawn. Example: <border texture="my_border.png">10</border> |
colorKey | Long | Specfies the color key for the border texture. The default value is 0xFFFFFFFF. Example: <border colorKey="0x66FFFFFF">10</border> |
corners | Boolean | Specifies that the border should be rendered with corners. When the border should be rendered with corners the image control selects a texture file based on the name of the border,texture attribute. The selected file must end with "_corner" (excluding the extension); e.g., "image_border_corner.png". The default value is "no". Example: <border corners="yes">10</border> |
cornerRotate | Boolean | Specifies whether or not the texture used for the border corner should be rotated for each of the four border corner rectangles. A single texture file is used for all four of the border corner rectangles. If the texture should rotate then the texture will be rotated 90 deg for the upper right border rectangle, 180 deg for the bottom right, and 270 deg for the bottom left. The default value is "no". Example: <border cornerRotate="yes">10</border> |
mask | String | Allows to specify a mask that defines the areas of the images that are drawn to screen. See this section for more information on how to use image masks in MediaPortal. |
tileFill | Boolean | Will tile a texture to the rectangle rather than stretch it |
hoverX | Integer | The X position on the window to display the hover image |
hoverY | Integer | The Y position on the window to display the hover image |
hoverWidth | Integer | The width of the hover image |
hoverHeight | Integer | The height of the hover image |
shadowAngle | Integer | |
shadowDistance | Integer | |
shadowColor | Long | |
scrollStartDelaySec | Integer | sets the delay before scrolling starts, and enables scrolling of label text when it is too long for the texture |
scrollWrapString | String | character to identify the end of the label text as it scrolls |
onclick | String | [Since 1.3] Executes a MediaPortal skin function when the button is clicked. See Skin Settings for more information. |
Inherited by GUIControl
See GUIControl for the full documentation of this control.
Element Name | Data Type | Description |
---|---|---|
id | Integer | The id of the control. The id will couple the skin file to the code, so if we later on want to check that a user pressed a button, the id will be required and must be unique. For controls that will never be referenced in the code it is safe to set it to "1" |
description | String | An optional description of the control for your reference |
type | String | The type of the control, for instance "button", "label", "textbox" and all other controls. |
posX | Integer | The X-position on the window for this control |
posY | Integer | The Y-position on the window for this control |
width | Integer | The width of this control |
height | Integer | The height of this control |
onleft | Integer | The control id to move the focus to when the user moves left. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
onright | Integer | The control id to move the focus to when the user moves right. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
onup | Integer | The control id to move the focus to when the user moves up. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
ondown | Integer | The control id to move the focus to when the user moves down. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
colordiffuse | Long | Allows you to mix a color & a graphics texture. E.g. If you have a graphics texture like a blue button you can mix it with a yellow color diffuse and the end result will be green. Defaults to 0xFFFFFFFF |
dimColor | Integer | Color for a control when it is not focussed. Defaults to half transparent (0x60ffffff) |
onfocus | String | [Since 1.3] Executes a MediaPortal skin function when the control gains focus. See Skin Settings for more information. |
Properties exposed
GUIButtonControl
Property Name | Data Type | Description |
---|---|---|
#highlightedbutton | String | Sets the value to the label text when the button is highlighted |
XML examples
The label tag can contain any of the following:
- A string (e.g. "Hello World")
- A number (e.g. 6) which is then converted to a string from the strings.xml file
- A property (e.g. #date) which is then converted to either a string or number to be converted
A button can have 1 or more subitems, each subitem has its own text to render on the button. When the user presses the button, the next item will be selected and shown on the button label. For example:
<control> <description>View-As button</description> <type>button</type> <id>2</id> <posX>300</posX> <posY>200</posY> <width>190</width> <height>32</height> <textureFocus mask="video_poster_mask.png">menu_list_focus.png</textureFocus> <textureNoFocus mask="video_poster_mask.png">menu_list_nofocus.png</textureNoFocus> <label>100</label> <font>font13</font> <textcolor>ffffffff</textcolor> <disabledcolor>60ffffff</disabledcolor> <colordiffuse>ffffffff</colordiffuse> <textXOff>10</textXOff> <textYOff>5</textYOff> <action>10</action> <hyperlink>603</hyperlink> <onup>17</onup> <ondown>3</ondown> <onleft>2</onleft> <onright>50</onright> <subitems> <subitem>101</subitem> <subitem>100</subitem> <subitem>417</subitem> </subitems> </control>
Open a new window and don't store the current window in the history:
<control> <description>Radiobutton</description> <type>button</type> <id>105</id> <posX>214</posX> <posY>422</posY> <width>50</width> <height>45</height> <hyperlink history="no">30</hyperlink> <textureFocus>Radiobutton_focus.png</textureFocus> <textureNoFocus>Radiobutton_nofocus.png</textureNoFocus> <onright>106</onright> <onup>50</onup> <onup>10</onup> <ondown>99</ondown> </control>
Position text using textXOff while preserving the width of the label text by setting the textXOff property hasMargin to "no";
<textXOff hasMargin="no">20</textXOff>
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