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Table of Contents

Description

The Menu control is used on the classic MyHome and MyPlugins windows to display a scrollable menu of items/plugins installed and enabled, as setup in the Home plugin in Configuration.

Changelog

Change

Date

Version

Shadow text

2010/10/10

1.0.1 to 1.1.0

 

 

Tags

A list of all the tags that are available for skin designers.

Element Name

Data Type

Description

spaceBetweenButtons

Integer

Vertical space between buttons. Default is 8.

textcolor

Long

The color of the text when the button has the focus/is selected. Default is 0xFFFFFFFF (white).

textColorNoFocus

Long

The color of the text when the button is not selected. Default is 0xFFFFFFFF (white).

textAlign

Alignment

Alignment of the text on each button, possible values are Left, Right or Center. Default is left.

buttonWidth

Integer

Width of the buttons. Default is 60.

buttonHeight

Integer

Height of the buttons. Default is 30.

buttonTextXOff

Integer

The number of pixels the text label is offset from the left edge of the button image. Default is 10.

buttonTextYOff

Integer

The number of pixels the text label is offset from the top edge of the button image. Default is 8.

buttonOffset

Integer

Offset from the border to the buttons. Default is 25.

buttonFont

String

The font to use to display the button text.

numberOfButtons

Integer

The number of visible buttons at the same time. Default is 5.

textureBackground

String

The texture to display as a menu background

textureButtonFocus

String

The texture to display when the button has the focus/is selected.

textureButtonNoFocus

String

The texture to display when the button is not selected.

textureHoverNoFocus

String

The hover to display when the button is not selected

hoverX

Integer

The number of pixels the hover image is offset from the left edge of the menu.

hoverY

Integer

The number of pixels the hover image is offset from the top edge of the menu.

hoverWidth

Integer

The width of the hover image.

hoverHeight

Integer

The height if the hover image.

hoverKeepAspectratio

Boolean

Set if the aspectratio of the texture needs to be preserved during rendering. Default is false.

scrollTimeMin

Integer

The minimum number of milliseconds scrolling with keyboard/remote can take. Default is 100.

scrollTime

Integer

The maximum number of milliseconds scrolling with keyboard/remote can take. Default is 160.

mouseScrollTimeMin

Integer

The minimum number of milliseconds scrolling with mouse can take. Default is 250.

mouseScrollTime

Integer

The maximum number of milliseconds scrolling with mouse can take. Default is 600.

spaceAfterSelected

Integer

?

showAllHover

Boolean

?

horizontal

Boolean

Should the menu be horizontal instead of vertical. Default is false.

shadowAngle

Integer

Angle of shadow relative to text.

shadowDistance

Integer

Distance between shadow and text.

shadowColor

Long

Color of shadow. Default is 0xFF000000 (black).

hover[flipX]

Boolean

Display a 'miror' image of the hover horizontally

hover[flipY]

Boolean

Display a 'miror' image of the hover vertically

hover[diffuse]

String

Sets the level of dif

onclick

String

[Since 1.3] Executes a MediaPortal skin function when the button is clicked.  See Skin Settings for more information.

 

See GUIControl for the full documentation of this control.

Element Name

Data Type

Description

id

Integer

The id of the control. The id will couple the skin file to the code, so if we later on want to check that a user pressed a button, the id will be required and must be unique. For controls that will never be referenced in the code it is safe to set it to "1"

description

String

An optional description of the control for your reference

type

String

The type of the control, for instance "button", "label", "textbox" and all other controls.

posX

Integer

The X-position on the window for this control

posY

Integer

The Y-position on the window for this control

width

Integer

The width of this control

height

Integer

The height of this control

onleft

Integer

The control id to move the focus to when the user moves left. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

onright

Integer

The control id to move the focus to when the user moves right. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

onup

Integer

The control id to move the focus to when the user moves up. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

ondown

Integer

The control id to move the focus to when the user moves down. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

colordiffuse

Long

Allows you to mix a color & a graphics texture. E.g. If you have a graphics texture like a blue button you can mix it with a yellow color diffuse and the end result will be green. Defaults to 0xFFFFFFFF

dimColor

Integer

Color for a control when it is not focussed. Defaults to half transparent (0x60ffffff)

onfocus

String

[Since 1.3] Executes a MediaPortal skin function when the control gains focus.  See Skin Settings for more information.

XML examples

<control>
      <description>Menu</description>
      <type>menu</type>
      <animation effect="fade" time="300">WindowOpen</animation>
      <animation effect="fade" time="300">WindowClose</animation>
      <animation effect="zoom" start="20,20" end="100,100" center="640,360" time="250">WindowOpen</animation>
      <animation effect="zoom" start="100,100" end="1,1" center="640,360" time="250">WindowClose</animation>
      <id>50</id>
      <posX>672</posX>
      <posY>160</posY>
      <width>500</width>
      <textcolor>ffffffff</textcolor>
      <textColorNoFocus>ffa9d0f7</textColorNoFocus>
      <dimColor>80ffffff</dimColor>
      <buttonTextXOff>38</buttonTextXOff>
      <buttonTextYOff>10</buttonTextYOff>
      <buttonOffset>28</buttonOffset>
      <buttonFont>font18</buttonFont>
      <buttonHeight>77</buttonHeight>
      <spaceBetweenButtons>0</spaceBetweenButtons>
      <numberOfButtons>5</numberOfButtons>
      <textureButtonFocus>hp_selectionbar_focus.png</textureButtonFocus>
      <textureButtonNoFocus>hp_selectionbar_nofocus.png</textureButtonNoFocus>
      <hoverX>141</hoverX>
      <hoverY>225</hoverY>
      <hoverWidth>515</hoverWidth>
      <hoverHeight>383</hoverHeight>
      <hoverKeepAspectratio>yes</hoverKeepAspectratio>
      <scrollTime>120</scrollTime>
      <scrollTimeMin>50</scrollTimeMin>
      <textureBackground>emtpy.png</textureBackground>
      <onright>13</onright>
      <onleft>10</onleft>
    </control>

   

 

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