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Table of Contents

Description

A label to display text in MediaPortal.

Changelog

Change

Date

Version

Shadow text

2010/10/10

1.0.1 to 1.1.0

 

 

Tags

GUILabelControl (label)

Element Name

Data Type

Description

font

String

The font to use to display the label

label

String

The label text, property or a number that corresponds to an id in the strings.xml file

textcolor

Long

The color of the text. Defaults to 0xFFFFFFFF

align

Alignment

Align the text 'left', 'right' or 'center'

valign

VAlignment

Vertically algin the text 'top', 'middle' and 'bottom'

shadowAngle

Integer

Angle of shadow relative to text

shadowDistance

Integer

Distance between shadow and text

shadowColor

Long

Color of shadow

Inherited by GUIControl

See GUIControl for the full documentation of this control.

Element Name

Data Type

Description

id

Integer

The id of the control. The id will couple the skin file to the code, so if we later on want to check that a user pressed a button, the id will be required and must be unique. For controls that will never be referenced in the code it is safe to set it to "1"

description

String

An optional description of the control for your reference

type

String

The type of the control, for instance "button", "label", "textbox" and all other controls.

posX

Integer

The X-position on the window for this control

posY

Integer

The Y-position on the window for this control

width

Integer

The width of this control

height

Integer

The height of this control

onleft

Integer

The control id to move the focus to when the user moves left. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

onright

Integer

The control id to move the focus to when the user moves right. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

onup

Integer

The control id to move the focus to when the user moves up. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

ondown

Integer

The control id to move the focus to when the user moves down. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. 

colordiffuse

Long

Allows you to mix a color & a graphics texture. E.g. If you have a graphics texture like a blue button you can mix it with a yellow color diffuse and the end result will be green. Defaults to 0xFFFFFFFF

dimColor

Integer

Color for a control when it is not focussed. Defaults to half transparent (0x60ffffff)

onfocus

String

[Since 1.3] Executes a MediaPortal skin function when the control gains focus.  See Skin Settings for more information.

XML Examples

The label tag can contain any of the following:

  • A string (e.g. "Hello World")
  • A number (e.g. 6) which is then converted to a string from the strings.xml file
  • A property (e.g. #date) which is then converted to either a string or number to be converted

Using GUILabelControl from a skin file

<control>
  <description>my label</description>
  <type>label</type>
  <id>1</id>
  <posX>80</posX>
  <posY>60</posY>
  <label>6</label>
  <font>font13</font>
  <textcolor>FFdddddd</textcolor>
</control>

   

 

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